Nullius expands into new biomes, a new layout and adds lots of new towns to be contested. Server performance upgrades have allowed us to expand the max players per server greatly and to support this we built a new map from the ground up to support the increased server population. Like always you can customize these to your hearts content. Vehicles have always been at the heart of Hurtworlds progression which we’ve extended to include a truck capable of carrying high value “heavy slot” items, as well as a punishing to fly but rewarding multiseat helicopter. We then redesigned all our weapons to be completely modular with upgradable sights, stocks, attachments and other stat modifiers making no two weapons the same.īeyond weapon customization, we took a deep look at how PVP should flow, spending countless hours refining respawn mechanics, death punishment and player loot to replace the controversial infamy system from legacy. We’ve doubled down on PVP gunplay by rebuilding the ballistics system from scratch to include a detailed recoil model and server verified bullet projection. Name your items that will persist long after your enemies have stolen them. Fly the colors of your clan with every weapon and piece of clothing now fully paintable. We rebuilt our character and equipment systems from the ground up allowing players to fully modify their appearence through character customization. W tym tygodniu ukazała się kolejna większa aktualizacja wersji eksperymentalnej Hurtworld ItemV2.Character customization / Item customization / Graphical upgrades Między innymi poprawki optymalizacji pistoletów, przywrócenie lodówki i inne. Added phase red dot sight for Beretta 9mm.Added shush and quash silencers for Beretta 9mm.Mask items can now implement multiple mask types (ie.There is now 1 veil mask item that can apply to the AR15, AWM or Beretta 9mm) Added new invisible vanity items for a naked look that can be run in the visual override slots.The fridge has returned and can be crafted from the tritanium workbench.Fixed bugs in slot offsets, inventories should be stable again.Fixed sleepers having the wrong storage config assigned causing serialization problems.Added new transitions panel to item tooltips.Fragment tooltips are now generated procedurally.Air drops and town events in the starting desert have a reduced loot pool so beginner players wont receive irrelevant items and others are encouraged to push into further biomes.Removed weak and strong string from the game, replaced in crafting costs with animal tendon.Reduced Ultranium spawns in red desert and Mondinium spawns in the snow.Reduced wood log cost in storage chest recipe (40 -> 25).Reduced wood log cost in sign recipe (40 -> 20).Changed the item coloring window's lighting to be closer to in game lighting. Fixed sighted FPS position for AWM red dot vista sight (gun and sight are more zoomed out with this sight attached).Added melee add mega chop power fragment to tier 3 fragments.Īdded melee add mega mine power fragment to tier 3 fragments.the ItemOnUseEventHandler will now use all IItemComponentUseables found on an item instead of just the first.Klient gry dostępny do pobrania w naszym dziale download HW ItemV2. Titranium Workbench Amber cost reduced (40 -> 20) Progression of gear has been rebalanced removing some items and combining others, crafting costs and protection levels have also been tweaked The starting beach area has a new tropical look and feel Ukazała się kolejna aktualizacja Hurtworld itemv2.Īdded weather events to all biomes, these will affect temperature levels and player visibility Hurtworld v2 tritanium download#
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